All papers, both invited and contributed, will be reviewed by two or three experts from the committees. After a careful reviewing process, all accepted papers of NMDME 2024 will be published in conference proceedings, and submitted to Inspec and CNKI for indexing, and where applicable, also submitted to Ei Compendex and Scopus (Subject to acceptance).
The topics of interest for submission include, but are not limited to:
- Modern education Educational psychology Educational Technology and online learning Virtual reality (VR) and augmented Reality (AR) education Gamified learning and educational game design Artificial Intelligence and intelligent education Educational assessment and learning analysis Human-computer interaction and educational interface design Mixed Reality (MR) and educational innovation Big Data and educational decision making Remote experiment and innovation of experimental teaching Human-computer interaction Robot technology Education for sustainable development |
- New media New media and social networks New media technology and its application News automation and Artificial intelligence Fintech and new media Smart city and new media technology The application of digital technology in the new media era Distributed computing and new media data processing Internet of Things (IoT) and new media integration Innovation of wireless communication network and new media platform Artificial Intelligence and new media ecosystem Innovative application of VR/AR technology in new media Digital communication and media transmission technology New media application development on smart devices Cross-cultural communication and new media Digital teaching and new media interaction in education Digital content storage and retrieval technology Visualization technology and new media Digital Twin and new media Cloud Computing Security and new media data protection Multimedia information processing New media and blockchain technology New media interaction design and user experience Educational Technology and new media Technological innovation in interactive movies and games New media innovation in cultural and creative industries |